Level Up
|
Lv
|
Attack Name
|
Type
|
Category
|
Power
|
Cooldown
|
Duration
|
Accuracy
|
Effect %
|
-
|
Pound
|
|
|
40
|
18
|
-
|
100%
|
-
|
|
-
|
Growl
|
|
|
-
|
18
|
1800
|
100%
|
15%
|
Lowers targets' Attack; may scare target into turning around.
|
4
|
Encore
|
|
|
-
|
54
|
792
|
100%
|
-
|
Prevents target from changing its move.
|
7
|
Sing
|
|
|
-
|
72
|
-
|
55%
|
-
|
Puts targets to sleep.
|
10
|
Double Slap
|
|
|
15
|
18
|
-
|
85%
|
-
|
Hits 2-5 times.
|
13
|
Defense Curl
|
|
|
-
|
18
|
1800
|
Can't Miss
|
-
|
Raises user's Defense.
|
16
|
Follow Me
|
|
|
-
|
540
|
180
|
Can't Miss
|
-
|
Makes targets aim only at user.
|
19
|
Minimize
|
|
|
-
|
2070
|
1800
|
Can't Miss
|
-
|
Raises user's evasiveness.
|
22
|
Wake-Up Slap
|
|
|
60
|
18
|
-
|
100%
|
-
|
Power x2 if target is asleep. Wakes target up.
|
28
|
Cosmic Power
|
|
|
-
|
180
|
1800
|
Can't Miss
|
-
|
Raises user's Defense & Special Defense
|
31
|
Lucky Chant
|
|
|
-
|
18
|
360
|
Can't Miss
|
-
|
Protects user's team from critical hits.
|
34
|
Metronome
|
|
|
-
|
18
|
-
|
Can't Miss%
|
-
|
User uses a random move.
|
37
|
Gravity
|
|
|
-
|
18
|
360
|
Can't Miss
|
-
|
Makes Flying-type Pokémon susceptible to Ground-type moves.
|
40
|
Moonlight
|
|
|
-
|
180
|
-
|
Can't Miss
|
-
|
Restores user's HP based on how many candies are left.
|
43
|
Stored Power
|
|
|
Varies
|
18
|
-
|
100%
|
-
|
Power increases with number of stat buffs user has.
|
46
|
Light Screen
|
|
|
-
|
180
|
90
|
Can't Miss
|
-
|
Suppresses damage team takes from special attacks.
|
49
|
Healing Wish
|
|
|
-
|
18
|
-
|
Can't Miss
|
-
|
User faints. Fully heals user's allies.
|
52
|
After You
|
|
|
-
|
54
|
-
|
Can't Miss
|
-
|
Resets cooldown of target's move.
|
55
|
Meteor Mash
|
|
|
100
|
18
|
-
|
85%
|
20%
|
May raise user's Attack.
|
TM & HM Attacks
|
|
Attack Name
|
Type
|
Category
|
Power
|
Cooldown
|
Duration
|
Accuracy
|
Effect %
|
HM
|
Flash
|
|
|
-
|
54
|
360
|
100%
|
-
|
Lowers accuracy of all Pokיmon. Makes targets drop candy.
|
HM
|
Strength
|
|
|
80
|
18
|
-
|
100%
|
-
|
|
TM
|
Blizzard
|
|
|
120
|
24
|
-
|
70%
|
10%
|
May freeze target.
|
TM
|
Body Slam
|
|
|
85
|
18
|
-
|
100%
|
30%
|
May induce Paralysis.
|
TM
|
Bubblebeam
|
|
|
65
|
24
|
-
|
100%
|
10%
|
May slow targets.
|
TM
|
Charge Beam
|
|
|
50
|
18
|
-
|
90%
|
70%
|
May raise user's Special Attack.
|
TM
|
Dig
|
|
|
80
|
18
|
-
|
100%
|
-
|
|
TM
|
Double Team
|
|
|
-
|
2070
|
1800
|
Can't Miss
|
-
|
Raises user's evasiveness.
|
TM
|
Double-Edge
|
|
|
120
|
18
|
-
|
100%
|
-
|
33% recoil damage.
|
TM
|
Dynamic Punch
|
|
|
100
|
18
|
-
|
50%
|
100%
|
Confuses target. Confusion power: 40
|
TM
|
Fire Blast
|
|
|
120
|
24
|
-
|
85%
|
10%
|
May burn target.
|
TM
|
Fire Punch
|
|
|
75
|
18
|
-
|
100%
|
-
|
May burn target. Burn power: 20
|
TM
|
Flamethrower
|
|
|
95
|
22
|
-
|
100%
|
10%
|
May burn target. Can hit multiple targets. Burn power: 20
|
TM
|
Focus Punch
|
|
|
150
|
20
|
-
|
100%
|
-
|
|
TM
|
Ice Beam
|
|
|
95
|
22
|
-
|
100%
|
10%
|
May freeze target.
|
TM
|
Ice Punch
|
|
|
75
|
18
|
-
|
100%
|
10%
|
May freeze target.
|
TM
|
Iron Tail
|
|
|
100
|
18
|
-
|
75%
|
10%
|
May lower target's Defense.
|
TM
|
Mega Punch
|
|
|
80
|
18
|
-
|
85%
|
-
|
|
TM
|
Metronome
|
|
|
-
|
18
|
-
|
Can't Miss%
|
-
|
User uses a random move.
|
TM
|
Nightmare
|
|
|
120
|
18
|
-
|
100%
|
-
|
Damages target every turn. Only works if target is asleep.
|
TM
|
Protect
|
|
|
-
|
270
|
36
|
Can't Miss
|
-
|
Enables user to evade all attacks.
|
TM
|
Psychic
|
|
|
90
|
18
|
-
|
100%
|
10%
|
May lower target's Special Defense.
|
TM
|
Psyshock
|
|
|
80
|
22
|
-
|
100%
|
-
|
Deals Physical damage with user's Special Attack Stat.
|
TM
|
Rage
|
|
|
-
|
720
|
1800
|
Can't Miss
|
-
|
Increases user's Attack by x1.5
|
TM
|
Rain Dance
|
|
|
-
|
1818
|
1800
|
Can't Miss
|
-
|
Powers up Water-type moves.
|
TM
|
Rest
|
|
|
-
|
90
|
36
|
Can't Miss
|
-
|
User falls asleep. Restores 100% of user's HP.
|
TM
|
Rollout
|
|
|
30
|
18
|
-
|
90%
|
-
|
Power increases by 30 with each successive hit. Max Power: 180
|
TM
|
Seismic Toss
|
|
|
80
|
18
|
-
|
100%
|
-
|
|
TM
|
Shadow Ball
|
|
|
80
|
22
|
-
|
100%
|
20%
|
May lower the target's Special Defense.
|
TM
|
Snore
|
|
|
40
|
18
|
-
|
100%
|
30%
|
Can only be used if the user is asleep. May cause flinching.
|
TM
|
Solar Beam
|
|
|
120
|
24
|
-
|
100%
|
-
|
Can hit multiple targets.
|
TM
|
Substitute
|
|
|
-
|
54
|
-
|
Can't Miss
|
-
|
Uses 25% of the user's HP. Creates a decoy of the user.
|
TM
|
Sunny Day
|
|
|
-
|
198
|
180
|
Can't Miss
|
-
|
Powers up Fire-type moves.
|
TM
|
Take Down
|
|
|
90
|
18
|
-
|
85%
|
-
|
25% recoil damage.
|
TM
|
Teleport
|
|
|
-
|
180
|
-
|
Can't Miss
|
-
|
User moves to a random open spot.
|
TM
|
Thunder
|
|
|
120
|
18
|
-
|
70%
|
30%
|
May paralyze target.
|
TM
|
Thunder Punch
|
|
|
75
|
18
|
-
|
100%
|
10%
|
May paralyze target.
|
TM
|
Thunder Wave
|
|
|
-
|
18
|
-
|
100%
|
-
|
Paralyzes target.
|
TM
|
Thunderbolt
|
|
|
95
|
18
|
-
|
100%
|
10%
|
May paralyze target.
|
TM
|
Toxic
|
|
|
-
|
18
|
-
|
90%
|
-
|
Poisons target. Poison Power: 90
|
TM
|
Tri Attack
|
|
|
80
|
18
|
-
|
100%
|
20%
|
May burn, freeze, or paralyze target.
|
TM
|
Water Gun
|
|
|
40
|
18
|
-
|
100%
|
-
|
|